Barrier Mage
Silver Mage
An experienced barrier caster will sometimes master the feat of casting barriers at close range. Barrier mages are able to wall off both melee and ranged attacks, allowing them to walk among hordes of enemies with impunity.
With a little practice, a barrier mage can add poison to his shields, adding some threat to what is otherwise little more than a wall.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit has magical attacks, which always have a high chance of hitting an opponent. The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | |
Advances to: | |
Cost: | 80 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Barrier Mage |
Abilities: | skirmisher(2) |
Attacks (damage - count)
Barrier melee | 1 - 3 impact | escape poison firststrike | |
Barrier ranged | 1 - 3 impact | escape poison magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |